11 September 2011



Target Learners: First Year Students
Science Concept: Electric Power Consumption

Playing Electro Sci-Dama
(Refer to the General Rules in Playing SciDama below)

            Basically the rules in playing the Filipino checkerboard game called ‘dama’ will be used with some modifications in integrating mathematics and science as follows:
1.      Set the starting positions of the chips

2.      After the startting position of the chips have been set, the first player is  determined by drawing lots.

3.      A chip is allowed to moved diagonally forward only to an adjoining vacant square.

4.      A chip has to take the opponent’s chip diagonally forward or backward thus “pass” is not allowed. Mathematical operations (x,÷,+,-)  will be used depending on the vacant square’s operation symbol where the “taker” chip lands by jumping over the “taken” chip (the latter chip has to be removed from the board after performing the indicated mathematical operation and recording same in the score sheet).

5.      In taking more than one chip, the “taker” chip is always the addend, minuend, multiplicand, or dividend as the case may be.

6.      In taking a chip or more than one chip,the dama rules on ‘dama’,’mayor dalawa or mayor tatlo’,’mayor tatlo over dalawa’,and ‘mayor dalawa or tatlo’,over ‘dama’ prevail.

7.      A chip is declared ‘dama’ upon reaching terminally on the following designated squares:

For Red chips:                         (0,7)  (2,7)  (4,7)  (6,7)

For Blue chips:                         (1,0)  (3,0)  (5,0)  (7,0)

8.      A ‘dama’ chip is allowed to take a chip or more than one chip,or move to any unoccupied square along its diagonal path.Moreover, a dama’s score is doubled in taking a chip or chips,and quadrapled if it takes the opponent’s dama chip.Similarly, an ordinary chip’s score is doubled if it takes a dama chip.

9.      A ‘move’ (e.g. 2→ (6,3) is good only at the most for one minute including its corresponding entries in the score sheet; while the game’s duration is twenty (20) minutes.

10.  The game ends when any of the following situations occur:
·         If no show of one player is declared after ten minutes.

·         Repetitive moves of any or both players

·         A player resigns

·         A player’s chip is cornered

·         A player has no more chip to move

·         The 20 minute game duration ended

11.  The remaining chips have to be added to the respective players’ total score.
12.  The player with a lesser total score is declared winner for which he/she is entitled to one point in the tally sheet of contestants or (0.5) in case of a draw.
13.  Only one score sheet is allowed to be accomplished alternately by the two players whereby incorrect entries in the score sheet,shall be their responsibility.
In case of incorrect entries in the score sheet,a player has to call the attention of the competition facilitator by raising one’s hand, that is, after stopping the time. As determined by the said arbiter/facilitator,the appropriate corrections will be done by the erring player in as much as the 
formers decision is final and unappeasable.

Back to SciDama 101...


  1. thanks ..... now i know what are the rules in playing electro sci dama ......... thanks a lot .. ...

  2. Welcome! Thanks also for visiting!

    1. thanks:)it help my proj.

    2. thanks know i know how to play sci dama because i want to compete with other who know how to play sci dama

      ThAnKs A lOt!!!!!!!!!!!!1

    3. thank you. It helped my proj. and taught me the rules. I wish I could represent my school!!!!

      Thanks a lot!!!!!!!!

  3. nice to hear that! you are very welcome...

  4. is there a rule in taking chips with different units?

  5. hi, you're a PNU student...are you a DOST scholar who graduated last 2008?hehhehe...

  6. thank you for the information about electro sci-dama

  7. naman paano ang scoring mga dre

  8. I want A "malaman" move to beat fast the opponent...Its okay to move the P2...My first move is P2 (6,5)...........or 7kwh....it depends in opponent move Proud to be TUGUEGARAO....in CAGAYAN NATIONAL HIGH SCHOOL....[CJ}

  9. may I ask something? how would you solve it? if the taker (peso) has taken a kwh?

  10. ,how will a chip eat if they are of different units, ex. P2 will eat kwh.., especially if the orperation is addition, subtraction, or division??

    1. You will take the chip but in the score sheet you will indicate 'No Score'

    2. You will take the chip but in the score sheet you will indicate 'No Score'

  11. aaaaaaahhhhhhh eeee iiii oooo uuuu hahahahahaha