What's SciDama?
With the objective to promote academic excellence and get the students interested in Science, the Department of Education (DepEd) has come up with an indoor table game that will now become a national contest - the SciDama.
SciDama is a board game somewhat similar to "Checkers" of Americans. It is patterned to a Filipino Checkers commonly known as "Dama" and "Perdigana" and integrated with Mathematical Operations such as Multiplication, Division, Addition & Subtraction (or MDAS) and Science Concepts. Thus the name, "SciDama" is a combination of Sci (for Science) and Dama (for Dama, ma for Math). SciDama (as well as eDamath) was invented by1981 Presidential Gold Medallion Awardee, Juan L. Huenda.
With the objective to promote academic excellence and get the students interested in Science, the Department of Education (DepEd) has come up with an indoor table game that will now become a national contest - the SciDama.
SciDama is a board game somewhat similar to "Checkers" of Americans. It is patterned to a Filipino Checkers commonly known as "Dama" and "Perdigana" and integrated with Mathematical Operations such as Multiplication, Division, Addition & Subtraction (or MDAS) and Science Concepts. Thus the name, "SciDama" is a combination of Sci (for Science) and Dama (for Dama, ma for Math). SciDama (as well as eDamath) was invented by1981 Presidential Gold Medallion Awardee, Juan L. Huenda.
There are 4 Variations of SciDama for High School
1. ELECTRO SCI-DAMA
Target Learners: First Year Students
Science Concept: Electric Power Consumption
Science Concept: Electric Power Consumption
Target Learners: Third Year Students
Science Concept: Temperature Humidity Index
Science Concept: Temperature Humidity Index
Target Learners: Fourth Year Students
Science Concept: Thermodynamics (Heat)
Science Concept: Thermodynamics (Heat)
General Rules in Playing SciDama
Basically the rules in playing the Filipino checkerboard game called ‘dama’ will be used with some modifications in integrating mathematics and science as follows:
1. Set
the starting positions of the chips
2. After
the startting position of the chips have been set, the first player is determined by drawing lots.
3. A
chip is allowed to moved diagonally forward only to an adjoining vacant square.
4. A
chip has to take the opponent’s chip diagonally forward or backward thus “pass”
is not allowed. Mathematical operations (x,÷,+,-) will be used depending on the
vacant square’s operation symbol where the “taker” chip lands by jumping over
the “taken” chip (the latter chip has to be removed from the board after
performing the indicated mathematical operation and recording same in the score
sheet).
5. In
taking more than one chip, the “taker” chip is always the
addend, minuend, multiplicand, or dividend as the case may be.
6. In
taking a chip or more than one chip,the dama rules on ‘dama’,’mayor dalawa or
mayor tatlo’,’mayor tatlo over dalawa’,and ‘mayor dalawa or tatlo’,over ‘dama’
prevail.
7. A
chip is declared ‘dama’ upon reaching terminally on the following designated
squares:
For
Red chips: (0,7) (2,7)
(4,7) (6,7)
For
Blue chips: (1,0) (3,0)
(5,0) (7,0)
8. A
‘dama’ chip is allowed to take a chip or more than one chip,or move to any
unoccupied square along its diagonal path.Moreover, a dama’s score is doubled
in taking a chip or chips,and quadrapled if it takes the opponent’s dama
chip.Similarly, an ordinary chip’s score is doubled if it takes a dama chip.
9. A
‘move’ (e.g. 2→ (6,3) is good only at the most for one minute including its corresponding entries in the score sheet;
while the game’s duration is twenty (20)
minutes.
10. The
game ends when any of the following situations occur:
·
If no show of one player is declared
after ten minutes.
·
Repetitive moves of any or both players
·
A player resigns
·
A player’s chip is cornered
·
A player has no more chip to move
·
The 20 minute game duration ended
11. The
remaining chips have to be added to the respective players’ total score.
12. The
player with a lesser total score is declared winner for which he/she is
entitled to one point in the tally sheet of contestants or (0.5) in case of a
draw.
13. Only
one score sheet is allowed to be accomplished alternately by the two players
whereby incorrect entries in the score sheet,shall be their responsibility.
In case of incorrect entries in the
score sheet,a player has to call the attention of the competition facilitator
by raising one’s hand, that is, after stopping the time. As determined by the
said arbiter/facilitator,the appropriate corrections will be done by the erring
player in as much as the formers decision is final and unappeasable.
Sources:
Huenda, J. L. SciDama Inventor.
DepEd Memo No. 465. s. 2009. Juan Day Math Storytelling at the Library Hub. from, deped.gov.ph/cpanel/uploads/issuanceImg/DM%20No.%20465,%20s.%202009.pdf
Goodluck SciDama players!!!
ReplyDeletethanks for the info about scidama. it helps me a lot. but i noticed that there is no info about how to score..can u add it so we can learn more. thanks again..
ReplyDeleteThank you po... i'll try to consider your suggestion in the near future.
ReplyDeleteThanks for visiting!
Thanks... i salute you sir!!!
ReplyDeleteThanks po!
ReplyDeletecongratulations...
ReplyDeletethanks for the strategies sir....
ReplyDeletethank you but do you have a tricks so that you can win on a sci dama tournament
ReplyDeletesa square na may coordinates na (4,3) or (3,4) un ang strong opening moves sa sci-dama...just like chess, checkers and d like...its a game for space and control of the center of the board...
ReplyDeletei have went up to palawan beacause of sci dama...I want to learn more thing about it the most bloody attacks
ReplyDelete@ser princeorion., ser gusto kong matuto ng moves sa sci dama ., ako po kasi ang representative sa school namin at gusto kong matuto,. help nio po ako ng mga kakaibang mga moves sa thermo sci dama.,
Deletehi good afternoon.. may tanong lang po ako, for example po, dalawa yung capture ng chips ko. tapos nung first capture niya, umabot na yung chip sa tile kung saan magiging dama na ito. kapag ika.capture na yung ikalawang chip, dama na po ba chip ko? o hindi pa?
ReplyDeletehi good afternoon.. may tanong lang po ako, for example po, dalawa yung capture ng chips ko. tapos nung first capture niya, umabot na yung chip sa tile kung saan magiging dama na ito. kapag ika.capture na yung ikalawang chip, dama na po ba chip ko? o hindi pa?
ReplyDeletecongratulations to all Sci-dama players
ReplyDeletekeep it up!
What do you mean with a game ends if a piece is cornered? It sounds like any piece at all being cornered ends the game, or do you mean that if all pieces are cornered (and thus the player can't move anything) the game is over? Many other sources have this confusing rule.
ReplyDelete